How to Make Real Money in Second Life : Boost Your Business, Market Your Services, and Sell Your Products in the World's Hottest Virtual Community

by
Edition: 1st
Format: Paperback
Pub. Date: 2007-12-11
Publisher(s): McGraw-Hill
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Summary

SIGN ON. SAY HELLO.START MAKING MONEY.With a population in the millions and a monthly growth rate of 20 percent, Second Life is a virtual 3-D world bursting with opportunities in areas like real estate, legal practice, and marketing, corporate connections, and people just like you. This all-in-one guide will show you, step by step, how to use Second Life as an alternative marketplace. Learn how to: Create a cool avatar and connect with residents Adapt your business for the virtual environment Play for profit--and bring your dreams to life

Author Biography

Robert Freedman is president of the American Society of Business Publication Editors, a national association for advancing the professionalism of business and trade, and is also senior editor of REALTOR® Magazine.

Table of Contents

Introduction: Welcome, Bewildered Travelerp. vii
If You Haven't Heard About Second Life, You Will, So What's It All About?p. 1
Time to Hang Your Shinglep. 3
What Kind of Shingle Should You Hang?p. 6
The Basics, or Why People Take Their Second Chance on Second Life So Seriouslyp. 11
How You Get to This Pointp. 14
What Do You Need To Know, and Why Do You Need to Know It?p. 17
Separating Yourself from Your Avatarp. 21
Avoiding the Third Rail of Second Life: First Stepsp. 25
Don't Expect Too Muchp. 26
Don't Take Away the Funp. 31
A Few Words About Markets, the Law, Labor, and Banksp. 41
Second Life's Three Markets: Currency, Real Estate, and Equitiesp. 42
A Note on the Legal Status of Anything You Create in Second Lifep. 45
A Quick Word on the Platform's Labor Marketp. 47
Yes, There Are Banksp. 52
A Look at Some Test Modelsp. 55
The Anti-Cool Approach, Or How An Accounting Firm Becomes Hipp. 56
Attorney Business Development in a New Keyp. 60
Taming the Wild West in Real Estatep. 64
They "Saw it in Second Life": The Real Estate Bridge from in-World to Your Worldp. 72
Not Your Teenager's Web: Leveraging the Platform to Create Pure Escapismp. 74
Social Internet 3.0 in 3-D Spacep. 77
Giving Universal Design a Whole New Meaningp. 81
With Promo Blast, Marketing Floodgates Openp. 84
The Starting Point for Youp. 91
The Bottom Linep. 97
Putting It All Together: One Sample Approachp. 98
What Harvard Business Review Thinks of All Thisp. 107
Is a Tax Audit in Your Future?p. 127
Ownership Vs. Terms of Servicep. 137
Selected Second Life Early Adoptersp. 201
Selected Second Life Development and Marketing Consultantsp. 207
Notesp. 211
Indexp. 221
Acknowledgmentsp. 229
Table of Contents provided by Ingram. All Rights Reserved.

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